....:::AWP Aztec Longside:::... AWP Aztec Longside Map (BETA - B2.2) - made by *~Rune42~* - AWP Map with symmetric gameplay - Dark / Cold ambience (Rain + Fog) - Advanced light techniques (90% Texlights) - 9 Terrorist Spawns - 9 Counter-Terrorist Spawns Feedback: Please report any bugs or errors and constructive critic to me via "Add Comment" or a Personal Message on GameBanana. - GameBanana Nickname: *~Rune42~* Enjoy the map! BETA - B2.3 (UNDER CONSTRUCTION) includes: - Major performance improvements (reduced poly counts) - Environmental changes (more details, gameplay improvements) - Bug fixes - Light fixes (better shadows) ...::: Changelog :::... Version Beta B2.2 # Fixed environmental errors # Fixed some bugs # Replaced a few textures # Replaced the sandbags with crates # Included the .wad file in to the maps .bsp file Version Beta B2.1 # Added some details # Fixed texture alignment # Fixed some bugs # Fixed some unsymmetric objects # Removed the water in the basement # The new area has been removed Version Beta B2.0 Full # Replaced the lanterns with sandbags # Replaced some textures # Increased the wall height # Added more lights # Added a "roof" # Added a new area in the middle (- currently under construction!) # Added a "game_player_equip" entity to give all players AWP and a Knife at the start # Added a logo # Added the WAD files ('basics.wad' and 'logo.wad') to the download directory # Flooded the basement due to heavy rain # Decreased all armoury_entity (AWP) weapon counts to 1 # Increased all armoury_entitys (AWP) from 12 to 18 Version Beta B1.0h1 (Hotfix) # Fixed the env_fog entity (fog was way too foggy - as i had seen while "googleing" my map) Version Beta B1.0h # Changed the basements light_spot color from "yellow" to "white" # Changed some basement textures Version Beta B1.0g # Fixed the texlights under the bridge # Fixed the basement entrances Version Beta B1.0f # Fixed the camper spots # Fixed texture flickering Version Beta B1.0e # Added a 2nd trigger for the game_text entity # Fixed wrong brush sizes Version Beta B1.0c # Fixed the bridges # Fixed wrong texture placements Version Beta B1.0b # Fixed unsymmetric blocks # Fixed wrong texture placement Version Beta B1.0a # Increased max viewable distance from 4096 to 8128 # Fixed the game_text entity